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FlashMove Anniversary Celebration will be postponed to a later date, we apologize for the delay.
Exclusive Interview from ShockFusion
Project team member Wyatt Huntting
Interviewed date: Aug 24 1999


[Q:] Okie shall we start with the interview?

YIT> sure thing.

[Q:] Okay, may I know your real name sir?

YIT> sure thing. Wyatt Huntting

[Q:] And what is your area of expertise ?

YIT> I'm the Senior Shockwave Developer here at Fusion Inc, so I guess that would mean my expertise is anything Flash :P

[Q:] How did you guys started off in this creating this project and how are you involved in this flash project?

YIT> Well, ShockFusion began with a few different groups of us working at different areas of the site and meeting somewhere in the middle. I helped a few different people out on their projects, but my main focus was developing the initial chatroom using ASP and then porting it over to php3.

[Q:] Would you help explain alittle about Php to our audience please?

YIT> sure. php is a scripting language not completely unlike ASP. we used it to take variables passed from Flash4 and communicate with the database, calling text fields and user info, etc.

[Q:] Why did choose to use Php?

YIT> We wanted to get onto a linux platform, and php3 just happens to be a linux type ASP.

[Q:] Would it be possible to parse scripts from Perl in Unix systems for Flash?

YIT> Actually, I'm not sure about that one. I would assume so since people use Perl scripts for Flash on other OS's

[Q:] Are every members of your shockfusion project working in the same place?

YIT> Yes, currently we are all located in Seattle, Wa. USA. Working in the same office definitely helps us get things communicated and worked on a lot quicker

[Q:] Is this a joint private project that you guys work around with just for interest?

YIT> well, SF was originally created to help push the technology for more than just 'pretty' front ends. with SF we tried to show that Flash4 no longer completely lacks the backend capabilities of earlier versions. not to mention the fact that it could also be used for internet advertising with so many advantages over animated gifs, but nobody seems to know this outside the flashing community. and so SF was also created with bringing the Flash advertising to the public in mind, not to mention that a lot of us at the company thought a Flash developer's center actually based _in_ flash would be a lot more appropriate(and fun :P)

[Q:] Are you paid for this project, if you don?t mind me asking?

YIT> Fusion Inc. is a real company, yes, and as such we are all paid, regardless of which project we are working on

[Q:] Would you think it's ever possible to create something like multi-user gaming online in Flash?

YIT> Certainly. One would just need to work out the scripting for multiple users. depending on the game it might not even be that hard. you would just need fast enough computers(depending on the graphics complexity) and a way of communicating user positions. I can't really say one way or another if it?s the future of online gaming, considering the state development of Flash-based online gaming is in right now. It could be or it could not be, though my guess is that while Flash technology may increase, so will the technology on which multi-user games are based now.

[Q:] Do you think it would be a better solution for multi-user gaming than using shockwave?

YIT> At the present, no. Director has better game-based scripting capabilities. the main advantage that Flash would have over Director would be the download, but Lingo is a fairly advanced language, where as actionscripting is in it's infant stages

[Q:] No problem Sir, so would you like to say a few last words to our audience?

YIT> umm, just keep thinking... if you encounter a problem, think of it as a tollbooth, not a roadblock. you just need to come up with the fare :P

[Q:] Okie, Thank you Sir for your precocious time in this special interview with you. :)

YIT> no problem. Thanks for having me and keep checking back at SF, it's still Beta and exciting things are happening there every day!

[Q:] Okay. Thanks again to you Mr Wyatt Huntting for your spontaneous repsonse :)

YIT> No problem, that's what I'm here for :P Also, if the readers have any questions they feel haven't been asked or answered, find me in the SF chatroom or feel free to post SF-related queries in the SF Beta forum

-Interviewed by FlashMove.


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