
Welcome Guest
|
#1
|
||||
|
||||
|
Small Game Programing -- How to start...
I'm trying to make this small game whereby 50 "stick" is genrated and randomly place over the stage. The player will try to collect all the stick back.
Here is how it sld work: -stick randomly place on stage -player click, sitck disappear But I wanna restict the player to pick only stick in the "top". Top meaning it not overlap by other stick. And that the problem, how should i detect it? I consider using depth, but again, the one with the higest depth might not be the only topest. There will surely be more then 1 topest sitck at anytime. What should i do to get what i wan? Please Advice.. ..chup |
«
Previous Thread
|
Next Thread
»
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Help Develop a Game | sixers33 | Game Programming |
0 | 06-10-2007 06:31 AM |
| $$$ We're paying to sponsor game designers! $$$ | Westech | Work/Job Opportunities | 7 | 03-27-2007 01:09 AM |
| Semi-Newbie help with making a game start with pressing space | hdawg | Game Programming |
0 | 02-09-2007 10:14 PM |
| Using Screens for Flash game | Isekream | Flash Games |
0 | 04-02-2006 03:05 PM |
| where do I start to develop a memory game? | tillies | Newbies |
3 | 07-16-2004 10:13 AM |






