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Hi, first time on the forum. Phill from New Zealand.
I'm working in Flash CS3 doing 2D cartoon animation for video so currently not looking at any interactive aspects of Flash. I have made a wide animated scene that involves a pan from left to right. The scene has some audio. I made a graphic symbol of the scene, and placed the symbol at the start of the timeline. At this stage the audio still plays in synch. Next, in order to get the camera effects (left to right. then a bit of a slow zoom in) I make some keyframes, adjust the image at those keyframes and apply motion tweens. This is where the sound gets out of synch. Both playing it in real time within Flash and also when exported as Quicktime or swf. I should perhaps mention that the audio I'm playing is not part of the symbol but on a layer in the timeline (if you know what i mean). Perhaps there's a better way i should/could be getting pans and zoom?effects? |
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