or to ask in another way, my flash needs some lessons in math.
anyone a little collection of mathematical functions on the harddisk for me?
generating a callable method outta it shouldn't b a problem but i need to know how for example a sine is calculated.
missing methods r:
sine cosine tan (well offer me one of the first both and i'll do the rest)
log, ln, e, xroot, (squareroot i have already) and so on... everything would b nice...
i just need the algorythms coding them in flash is not the problem.
welcome to the darkside.
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