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Old 01-15-2007, 02:05 PM
Ash7 Ash7 is offline
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Audio Sound onsoundcomplete

Hi - This script plays the sound first time it runs through the frames. But once it goes back to the previous frame and generates new variables, the sound does not play again. Anyone know why the sound does not play twice...??

I explored this site, and found some actionscript written for something similar to what I was after, I cannot find it again though -

I am making a math game for my young kids - it adds numbers from 1 to 5
the variables A & B are randomly generated and make C

The sound reads out A + plus + B + equals + C (5 sound files)
It does this the first time the flash is played, however, when the flash movie goes back to the previous frame, and generates new variables - it will not play the sound files anymore.

Can someone help answer why the sound files will only play once...?

Here is the code I am using: - Regards Ash
Code:
 
calcVoice.speak(); 

// setup the sound object
var calcVoice = new Sound(this);
calcVoice.speak = function(){
 // convert the numerical answer to a string -- [ex. 123 = 111213] 
 //Need to have 2 digits for each no.  (99 is +)  (98 is =)
 var convertString:String = "1"+A.toString()+"991"+B.toString()+"981"+C.toString();
 _global.answerString = convertString;
// trace(answerString);
 // start speaking
 this.speakNext();
}
calcVoice.speakNext = function() {  // add a function to "speak" each number
 // determine the correct sound file -- [ex. "13.mp3"] 2 digits required
 var soundURL = "snd_"+answerString.substr(0,2)+".mp3";
 // speak the current number
 if(answerString.length>0){
  this.loadSound(soundURL,true);
  // get the next number
  answerString = answerString.substr(2);
 }
}
calcVoice.onSoundComplete = calcVoice.speakNext;  // when done, try to speak the next number

Last edited by Ash7 : 01-16-2007 at 09:19 AM Reason: Clarify problem
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