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stop / play / stop
Let say I have a simple 2 layer animation of 10 frames. On layer 1 a ten frame motion tween and on layer 2 another motion tween of ten frames. Then I place two actions on both layers. On one layer (doesn't matter which) I place on frame 1 play() and on the other layer I place on frame 1 stop().
So why does the animation still play? I would expect Flash to be in conflict. Not knowing whether to stop or play, because it finds both commands on frame 1. Or I would expect Flash one time to execute the commands on frame 1 like this: - stop() - play() and another time to execute them like this: - play() - stop(). So why does the play action always overrides the stop action? Don't mind if it does, but I can't see the logic behind this. And I always want to know why something works when it works
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